Darklight's Force Armour
(Alteration, Evocation)

Range:  0
Components:  V, S, M
Duration:  1 turn per level
Casting Time:  7
Area of Effect:  The caster
Saving Throw:  None

This spell is a modified version of wall of force, with several distinct changes in its operation and the addition of a slight alteration component to the magic. The shape of the force is contoured to surround the caster at a distance of one inch (including possessions); the shape shifts to accommodate the wizard's movements, so that the caster is not held in one place. It is also visible as a slightly yellow glow, which is brighter at the "joints" when the caster is moving. The caster is reduced to half his movement rate by the spell, and it does reduce the wizard's Dexterity while active, both because of its slight awkwardness. It is airtight and completely insulating (as energy cannot penetrate in either direction), but the alteration component of the spell keeps fresh, comfortable air quality and temperature constant within the armour. Therefore, not only is force armour an effective defensive spell, but it is also the ultimate environmental suit, as it can withstand volcanic lava, the pressure of the sea floor, the positive material plane, and so on. Falling damage is also negated by the armour. However, a wizard in force armour cannot cast spells through it at all. Note that sound cannot pass through it either, so unusual means must be used to facilitate communication. It allows a normal level of light to pass through, but not in amounts bright enough to blind or damage. Note that the wizard's weapons are not enhanced by the force' coating. Rather, they are blunted and do less damage if normally piercing or bladed (-2 damage, with a minimum damage of 1 point). In all other respects, it acts as a regular wall of force (to determine what attacks can dispel it).
The material component is a diamond cut so as to resemble a miniature person.

